Author Topic: Epilogue: The Drop Wars  (Read 141 times)

The Dan

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Epilogue: The Drop Wars
« on: July 01, 2017, 06:06:27 PM »
Well, it’s over.



The Drop Outs are gone, but not forgotten. They have, it’s fair to say, left their mark on Doskvol – mostly in the form of bodies and scars. Their turf is destroyed. Their (still missing) Product has earned legendary status. They themselves are known as “those crazy shits that destroyed everything they touched, including themselves.”

After blowing up the meeting between the secretly-returned Baszo Baz., Lyssa and themselves on Tangletown, they became pariahs. Despite attempts to muddy the waters and claim Lyssa did it, the truth came out – Plug Uglies abandoned them (an unlucky entanglement), and being at war with the Crows AND the Ogres, eventually and without any allies left, the Drop Outs are toast.

THE FINAL SITUATION

Crowsfoot remains unstable, and with far too much official scrutiny thanks to both prominent dissidents (and militia) and supernatural terrors. There are way more ghosts here than before, and whispers do a roaring trade protecting both citizens and the underworld. Every crew keeps one eye on the supernatural now.

The People's Militia is bloody sick of bloody gangs. They are small but dedicated, oppressed by the City Council as vigilantes. Finally the people have some muscle though - lets hope they don't get tempted into crime...

The Bluecoats have finally been given the military grade arms and armour, and help from Railjack and Spirit Wardens they have been after for years, thanks to the constant murder and supernatural shenanigans. Nobody is happy about this. They are, in the end, the biggest and most stable gang of Crowsfoot.

The Crows: Despite being blown up, Lyssa survives to lead the Crows for now (Bell takes the brunt of the blast for her, and is bedridden. They remain the largest gang with the love of the people, slightly sullied by the Drop Outs efforts. Their main problem is now Erin’s Billhooks right next door, and Baszo as her new “lieutenant” controlling most of his old gang. Lyssa now also has to deal with the Sons of Roric, who are gunning for her particularly.

The Lampblacks continue as part of the Crows… for now. Baszo got his people back and controls Blackouts and most of the Drop, via his old henchmen Adric Smiles and Mr. Wyck.

The Plug Uglies remains the wild, savage, fearsome thugs they always have been under the leadership of Fearsome Fergus. Chunk Flunkins languishes in Ironhook Prison. They raise a glass to Chimes each year. The people of Crowsfoot still hate them.  The Tub o Blud is still a rat and weasel-fighting arena, and bare-knuckle boxing venue.
Erin’s Billhooks (II?) recognise Lyssa as ward boss “for now” and as a result, the Billhooks as a whole become Tier 3, but the status of Erin’s “Crowsfoot endeavour” is uncertain.

The Fog Hounds are royally shafted, with their ship literally stuck, full of ghosts, and them forced to work for the Billhooks.

The Red Sashes are controlled by agents of House Anixis and their diplomatic guard. Mylera is a puppet. Zamira will likely work with the new regime though.

The Savages: Prosper under Marlo’s aggressive leadership and PC-supplied guns. Marlo contributes much to the legend of the Drop Outs, and thinks you guys were “smashing top shelf bloods.”

PC FATES

Breaker (Damian): Robbed the crew’s cache and absconded. Whereabouts unknown – but he apparently left the Dagger Isles Orchid to Grace.

Hugo Grimourd (Declan): Exploded by the grenades he brought to threaten his way out of the meeting (pins pulled by the finally-snapped Breaker). His ghost probably haunts the bowels of the Leaky Bucket… unless some enterprising whisper decides to bottle it and sell it to Lyssa or Baszo.

Dog (Justin): Continues to be the meat-puppet of Roric’s ghost, and the nucleus of the Sons of Ruric (with his sister, Willow)

Dr Hong (Sam): Continues as a plaything in a spirit bottle, tortured by Lord Scurlock, perhaps occasionally given a brief respite in exchange for services. Perhaps he’ll be one day given to Setarra as a pet?

Flint (Sam): Is eventually killed or captured in the ensuing riots, fighting against the state.

Frankie Sin (Justin): Survives as the broken plaything and servant of Velvet and her sisters…. Whoever they are.

Hermon (Jonny): Took a timely step back from the crew, and is in seclusion trying to teach the Frankentoku social graces – or at least to not be a murderous undead/demon-tainted/mechanical killing machine. 

Mister Slane (Sam): Stays loyal in the brief gang war, but once the crew itself is dead, moves on, the consummate professional.

Silas (Justin): Remains one of Lord Scurlock’s agents, and continues to look for a better life than the torrent of horrible things he’s been doing recently.

Toku (Jonny): Although his body is now a monstrous flesh golem, the state and whereabouts of his soul is currently unconfirmed.

ALLIES, CONTACTS, ENEMIES, ETC

Doctor Boden continues his work with Hermon, and testing the virtue of leviathan blood in medicine on the rogues that visit him for healing. 

The Dissidents have had a proper kicking. The Runagate Commune is destroyed, its leaders executed. The Janglers and Red Beggars are broken and in hiding. The Lost get caught in the crossfire and their campaign to protect the people of Charhollow is weakened. A few people are radicalised by the City Council’s clampdown, however. The Red Beggars become a crew of assassins and extortionists who specialise in hitting government targets. Crowsfoot has the People’s Militia now, with ties to the remaining Lost.

The Dagger Isles Orchid is left in the hands of Grace.

Hoxley will be missed. Poor guy.

Mister Pale’s real name and Agenda will never be known, he never gets the chance to avenge his niece Nensia Dunsane’s murder.

The Whispered Scream reach Tier 2, becoming a major player in Charhollow and threatening to push into Crowsfoot.

Midnight’s Bones continues to be the secret centre of monstrous, supernatural vice in the city. They begin to expand into other endeavours….

Mr. Wick remains Baszo’s right hand man and trusted killer.

Lord Scurlock has become “interested” in life in the city again… well done.

Roland Wott escapes blackmail due to the death of Hugo. His son remains a “bad un” he covers for though.

Riven is dead, his secret recipe for ‘Red-T’ remains a mystery.

The Demon Setarra: Lives free and relatively unrestrained, a force of major corruption in the city. Her strange and subtle “game” with Lord Scurlock continues…

The Silver Nails come out of this nightmare with a better reputation as reliable ghost hunters. Tier 4 is potentially within their reach.

Tick-Tock is a strange pre-pubescent transgender tinkerer, who was a friend of Ruric.

Willow is lured back to her brother’s side and is the Sons of Ruric’s new (insane) whisper.
« Last Edit: July 01, 2017, 06:08:47 PM by The Dan »
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faceknives

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Re: Epilogue: The Drop Wars
« Reply #1 on: July 03, 2017, 02:25:49 PM »
I think Mr Slaine will probably end up working for The Crows, who will likely recognise a good hitman when they see one.  The Billhooks are a possibility, but they're a bit sloppy for his liking.

He'll stay away from Baso Baz though, due to the whole "heretic worshipping the Forgotten Gods" issue.
And you look like a star but you're still on the dole