Author Topic: Mercenaries of the Margomarissi  (Read 1311 times)

The Dan

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Mercenaries of the Margomarissi
« on: October 04, 2013, 01:14:24 PM »
Mercenaries of the Margomarissi



“Pillage, then burn.
We’re not fighting for any god,
Not unless there’s one of booty, drink and whores.”

Endless money forms the sinews of The War. Soldiers need pay, and to spend it in taverns, gambling houses, and rooms of ill repute. The parasites and camp followers need to eat, of course, and the farmers need money to protect their crops from men of either side. Enter the mercenary, the great looping river around which the gold flows, who reduces the whole sad fanaticism of The War to a simple equation of profit and loss. Never make the mistake of thinking these people are here to fight. They're here for money and power.

There’s a reason they call this land the Mercenary’s Paradise.

Here are some of their kings, leaders of the self-styled 'fraternity of plunder'
Dan: A title of honor for respected men, equivalent to Master or Sir. Any of 12 levels of proficiency at the grade of black belt in martial arts such as judo and karate. An expert or expert level in shogi and other such games. He that judges.

The Dan

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Re: Mercenaries of the Margomarissi
« Reply #1 on: October 04, 2013, 01:14:43 PM »
The Bajo



BENJAMIN STERK:
THE RIDDER-BAAS

Like lice and weevils, bright-clothed bawdy brawling bajo (that’s Raphalian for “adventurer”) can be found just about everywhere. Known for their orange sashes, rune magic, and swashbuckling attitude, they are notorious braggarts and bravos. Their colourful companies are numberless, a mass of clashing gonfalons and tabards and glittering medallions. Most bajo arrive with trade caravans via the Daemon City of Nostapyrax – and so are naturally viewed with suspicion by the Pelosians. They generally work in and amongst their own kind – traders and merchant captains – but with a sideline in organised crime and general trouble, thanks to age-old ties with the Otavio Grenni (the ‘Eighth Guild’ - Raphaelian underworld), whose reach apparently stretches even this far west.

Many bajo are loners, or little more than a small gang with a half a dozen members and dubious articles of commission. A few are much larger and more infamous, however. The biggest and boldest are the Tether Men, cavalry specialists in rune and spear, led by the bombastic Ridder-Baas, Benjamin Sterk, who fancies himself a power in the Margomarissi. Based out of a vast feasting hall called the Tether’s Head in the town of Tuthom-Pothrie, they fight for merchants and freeholds, and both of the powers that be (‘playing both sides of side of the river’ as the saying goes). This requiring a somewhat delicate dance to avoid killing each other when a battle finds Tether Men on opposite sides.

They seem to prefer drinking, brawling, looting, and brigandage to actual fighting… but are dangerous fellows nonetheless.
Dan: A title of honor for respected men, equivalent to Master or Sir. Any of 12 levels of proficiency at the grade of black belt in martial arts such as judo and karate. An expert or expert level in shogi and other such games. He that judges.

The Dan

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Re: Mercenaries of the Margomarissi
« Reply #2 on: October 04, 2013, 01:21:10 PM »
The Phrataeriats



CAPTAIN NERO LUGUBRE:
'THE BLACK FIST OF PELO'


The phrataeriat is an ancient institution, enshrined in Pelosian law and culture: ‘sworn bands’ modelled on Pelo’s own band of acolyte-revolutionaries of long ago, they can be found at all levels of society. Yes, that includes bounty hunters and killers for hire.

Most fighting phrataeriats are comprised of ex-legionaries of one sort or another, and many are lead by illigitimate sons and younger scions of noble families in search of glory. Many are former legionaries come for action, addicted to blood or the thrill of battle, or to earn the ferros honour blade that will ascend them from the rabble to the ranks of the Numaré (‘voting citizen’). Patronising a mercenary regiment is also a popular way for Pelosian nobles to earn power and respectability at the Pelosian court – not to mention the benefits of booty and having a loyal body of killers at your command.

Pelosian mercenaries in the Margomarissi must answer to The Venturo, an alliance of captains - themselves a phrataeriat - that lead the masses of independent Pelosian fighting men. They take pains to appear loyal and respectable to the Theocracy; you won’t any of their units fighting for the Dummonii: The Venturo hangs men for siding with the Theocrat’s enemies. Don’t mistake this for faith, however. Good reputation is merely essential for the procurement of gold and power back home. It’s a power fraught with political infighting, so it’s not uncommon to find supposedly allied forces undermining or even outright attacking each other, just because the distant Archons or cities or phrataeriats of their patrons are engaged in intrigue.
« Last Edit: October 04, 2013, 01:30:39 PM by The Dan »
Dan: A title of honor for respected men, equivalent to Master or Sir. Any of 12 levels of proficiency at the grade of black belt in martial arts such as judo and karate. An expert or expert level in shogi and other such games. He that judges.

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Re: Mercenaries of the Margomarissi
« Reply #3 on: October 04, 2013, 01:36:26 PM »
Hutzlun Felags



THORGRIM THE DIFFICULT
FUTURE KING OF HUTZLUN

Felags are Hutzlunr mercenaries companies, based around ship crews and frankly little more than pirates and raiders for hire. Their felagi (‘comrades’) are men sworn to loyalty in battle and hardship, dedicated to the plunder of the southern lands. Their own feuds  supposedly set aside, bands of Hutzlunrs love to sail down to the disputed border and sell their mighty axes to whoever can pay or provide a good opportunity for pillage and plunder.

They are notoriously ill-disciplined and treacherous, but none can deny the useful savagery of the northmen, the power of their axes and their skill in brawling battle. Most of their howling, beast-headed standards stand on the Dummonii side of the river, but gangs switch alleigance so often, its impossible to know exactly who is on what side any given day.

There’s nothing like order or leadership among the felags; much like Hutzlun itself, its every man for himself. If they have a leader, it’s Thorgrim the Difficult – some laugh at his moniker, but no man gets to name their own story, as the Hutzlun saying goes... and it fits him well. Cantankerous, treacherous, argumentative and contrary, he's a thorn in everyone's side.. but undisputadly the biggest and meanest of all the raider chiefs.

Thorgrim's stated aim in the border wars is to "find a southern man worth honest killing” but rumours persist that his true objective is to find the Uovervindelig, the ’invincible shirt’ of Hutzlun myth – a long-lost hauberk of steel impenetrable by axe or sword, said to be destined for the back of the Hutzlun’s rightful king.
« Last Edit: October 04, 2013, 01:39:04 PM by The Dan »
Dan: A title of honor for respected men, equivalent to Master or Sir. Any of 12 levels of proficiency at the grade of black belt in martial arts such as judo and karate. An expert or expert level in shogi and other such games. He that judges.

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Re: Mercenaries of the Margomarissi
« Reply #4 on: October 04, 2013, 03:03:12 PM »
Clubmen


A CLUBMAN:
THEY RARELY GIVE THEIR NAMES

Clubmen, Stavers, Batoneers… They have several names, many much more derogatory. Made up of poor bloody Margos, they are not true mercenaries: Although sometimes ‘encouraged’ to join a battle on one side or another, they belong to neither land. They fight to protect their homes, banding together for mutual defence and to form a posse when the law must be taken into their own hands.

Clubmen are vigilantes, trying to protect their homes against the excesses of all sides in the war. They came together to prevent their wives and daughters being raped, themselves being forcibly conscripted, their crops and property being burned or seized, and their lives threatened by soldiery, battle followers, looters, and deserters. They are usually armed with little more than cudgels, grain flails, scythes and sickles – hence the name. Poorly armed and equipped, and often ill-trained, the clubmen are nevertheless fiercely motivated and a faction that every force must placate or avoid or face the wrath of. They die in droves, yet still they fight.

In recent years they have become more organised, and slightly better equipped. Spies for both sides have reported someone organising the clubmen, in a concerted effort to drive out all the occupiers - Dummonii, Peloisan, and every other foreigner alike. Some say its Vidugavia, the outlaw lord of teh Stone Spears, others that rogue churchmen or agents of Nostapyrax are responsible. It matters not. Its an impossible quest, but the clubmen fight on nonetheless.

They've no choice.
Dan: A title of honor for respected men, equivalent to Master or Sir. Any of 12 levels of proficiency at the grade of black belt in martial arts such as judo and karate. An expert or expert level in shogi and other such games. He that judges.