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Topics - 50

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1
改变 Gǎibiàn / 诈图 - Zhà​ tú​​ (Rouges Gallery)
« on: November 03, 2019, 07:37:38 PM »
Gallery of folk both fair and foul .. feel free to post your own mugs here if you like :)

2
改变 Gǎibiàn / Re: 冰轮 - Luna Club (PC chat)
« on: September 16, 2019, 09:53:20 PM »


On Gage street down a box strewn alley between Yellow Door Kitchen and ABC chāoshāng stands a rather plain looking wooden door under a bright red neon sign announcing LUNA CLUB.

Those entering through the door will find a long set of age stained wooden steps, nearly steep enough to be a ladder, climbing to a dim reception room with a blue glass panelled door at the rear. The air here is cool, as is the attitude of the doormen who stand before the glass from behind which the deep thump of music can be heard, certainly the notice to the side which reads "members only" in traditional, simplified and pinyin Chinese as well as English could very well seem superfluous when compared to their intimidating presence. 

For those lucky enough to be allowed to pass by the two lumbering bouncers (Nútóu and Mǎmiàn) the wide sweeping interior awaits. Throughout the lighting above matches the décor and is low key but sumptuous - reds, blues, and black with strips of floor level neon on the walls giving the whole place a slightly ethereal look.

Several rooms fan off the main, some have dance floors, where a strange fusion of ancient Chinese strings and modern bass rhythms keep the clients entertained. Others have a scattering of tables where food, drink and company can be enjoyed by the less energetic. At the back of the main room a broad copper covered bar stands with several dedicated staff serving all manner of exotic drinks to the crowd.
Luna herself can often be found here, circulating near the end of the bar, her sinuous curves complimented by the reflected red copper light as she chats and laughs with the clients.

(OOC: A thread for Players to have in-character chats and maybe meet new friends and find out a little gossip)

3
改变 Gǎibiàn / 重生 - Chóng​shēng​ (Rebirth)
« on: September 16, 2019, 06:45:25 PM »


2032, the year of the Black water rat. Eastern and Western cultures fuse in New Hong Kong, a city brimming with a palpable energy second to none. Both the old and new collide here daily.
Towering skyscrapers employ legions of executives, scheming and machinating for promotion through the network of air-conditioned passageways that links their aerial metropolis.
But below, at street level, old Hong Kong thrives, by day with the bustling commerce of cart vendors and Dai pai dong (Dim Sum stalls), and when darkness falls, the night markets, bars and clubs.

重生 ( chóngshēng. lit. Reborn ) is a game set in the very near future of this alternate Hong Kong. One where the supernatural is very real and restless spirits, hungry ghosts and vampires stalk the night vying with mortal agencies, and the demons of Hell try to manipulate the Celestial bureaucracy for their own ends.
Players will take the role of reborn humans (or similar), touched by the supernatural to some greater or lesser degree.
Politics, investigation, horror, and a bit of kung-fu action will all be on the cards (hopefully) as characters try to find their new place in New Hong Kong’s melting pot of high finance and cutting-edge science meets Taoist magic and Occidental occultism.

Welcome to your next life!

4
Chóng Shēng / 在此之际 - zài​cǐ​zhī​jì (meanwhile)
« on: November 10, 2014, 09:27:27 PM »
Tony glanced nervously up and down the little side street for the nth time before looking back towards the diminutive figure stood just in front of him.

Hu Lin hadn't moved since the plain wooden door had shut in front of them five minutes ago, Tony managed a small intake of breath and a rather weak "well.." before the little man interrupted him.

"I don't know.." said Hu Lin as he turned to face Tony, his wispy grey hair and spectacles both catching the red neon light of the Luna club sign making him look briefly unworldly.. if not even a little sinister..

"but I wasn't going to ask if we wouldn't be better getting out of here for now." Tony protested, "err... I was just going to ask if you thought these guys were like the last lot?".

Lin looked at him for a moment then shrugged "I don't know" he replied.

Tony sighed and ran a hand through his hair, Hong Kong had not been at all what he expected, and the last two years had certainly not made it any less strange. "Do you think they can help us?" he asked, glancing up to where the muffled thump of music could be heard.

Lin shrugged again, his gaze following Tony's, "I don't know" he replied once more.

"You do think its Bioserve though don't you?" Tony pressed. This time Lin looked back, his grey eyes holding Tony's "I don't..."

"...know.." Tony finished for him "yeah, yeah, Ok I get it.. 'stop asking foolish questions Tony'" he muttered in a passable imitation of Hu Lin's own accent.

Hu Lin chuckled "I was going to say I don't know for sure, but I suspect yes... and no.." he grinned as Tony rolled his eyes at the response. "I think this has the mark of Bioserve... but it is not the same as last time, there is something else too." he continued.

Turning to look back up towards the building his voice lowered, "they are intertwined, their yang will wax and wane with their consensus I think" he shook his head "..and such matters will not go unnoticed by heaven or hell for long I fear." As he spoke he pulled a tiny square of paper out of a pocket, and after a few deft folds bent and placed a little origami rat down near some old boxes cluttering the alley.

Tony watched with a shiver as Hu Lin breathed on it and the little paper shǔ cocked its head to one side before scurrying off into the darkness.

Lin straightened up and looked at Tony "I think we would be better getting out of here for now" he said with a small smile.

Tony nodded "now that sounds like the best plan of the evening" he said as the two turned towards the van.

"...say..." Tony continued "...don't you ever worry that all this poking about into the affairs of hell.. and you know 'hanging out' with stray 'angry ghosts' and such might not be the best choice for a long and fruitful life?".

Tony glanced at Hu Lin as they reached the van and both men climbed in "I mean is this getting any of that good karma you're always on about.. and will 'heaven' really thank you at the end of it all?"

Lin glanced up "...I don't know" he said quietly, then shut the door with a clunk as the van started off down the street and rain started to fall from the black sky overhead.

5
Chóng Shēng / 冰轮 - Luna Club (PC chat)
« on: November 04, 2014, 11:51:47 PM »


On Gage street down a box strewn alley between Yellow Door Kitchen and ABC chāoshāng stands a rather plain looking wooden door under a bright red neon sign announcing LUNA CLUB.

Through the door is a long set of age stained wooden steps nearly steep enough to be a ladder, at the top of which a blue glass panelled door stands behind which the deep thump of music can be heard. For those lucky enough to be allowed to pass by the two lumbering bouncers (Nútóu and Mǎmiàn) the wide sweeping interior awaits. The lighting above matches the decor and is low key but sumptuous reds, blues, and black with strips of floor level neon on the walls giving the whole place a slightly ethereal look.

Several rooms fan off the main, some have dance floors, where a strange fusion of ancient Chinese strings and modern bass rhythms keep the clients entertained. Others have a scattering of tables where food, drink and company can be enjoyed by the less energetic. At the back of the main room a broad copper covered bar stands with several dedicated staff serving all manner of exotic drinks to the crowd.
Luna herself is most often stood here at the end of the bar, her sinuous curves complimented by the reflected red copper light as she chats and laughs with the clients.

(OOC: A thread for Players to have in-character chats and maybe meet new friends and find out a little gossip)

6
Chóng Shēng / 诈图 - Zhà​ tú​​ (Rouges Gallery)
« on: November 04, 2014, 11:47:18 PM »

Hui Lin


Tony

7
Chóng Shēng / 问答 - Wèn​dá​ (Q&A)
« on: September 26, 2014, 11:26:53 PM »
"What sort of tech is there, i.e. is there also a touch of the cyber to it?"

Well its only twelve years into the future so there won't be any cyborgs or giant robots etc..!   ...BUT it is an alternate future, so little bits of cyber are starting to creep in.

For the general masses, think sub-dermal wristwatches powered by your bodies chemical energy, HUD contact lenses providing augmented reality, Ipods that use bone conduction and implanted RFID flash memory and credit cards.

The interweb is still mostly accessed by keyboard and display, but VR immersion via a combination of lenses, bone induction, gesture control, and some very moderate direct neural connection is beginning to be used by corporate IT professionals and enthusiastic (& rich?) tech-heads. Also, in general tech terms convergence has taken quite a leap, so your phone really can do anything your computer could do.

...As to what the military and tech corporations have (unavailable to the general public), well who knows?

8
Chóng Shēng / 重生 - Chóng​shēng​ (Rebirth)
« on: September 26, 2014, 11:21:39 PM »


2024, the year of the Dragon. A year where great matters clash, and heroes challenge destiny and fate.

Eastern and Western cultures fuse in New Hong Kong, a city brimming with a palpable energy second to none. Both the old and new collide here daily. Towering skyscrapers employ legions of executives, scheming and machinating for promotion through the network of air-conditioned passageways that links their aerial metropolis. But below, at street level, old Hong Kong thrives, by day with the bustling commerce of cart vendors and Dai pai dong (Dim Sum stalls), and when darkness falls, the night markets, bars and clubs.

重生 ( chóngshēng. lit. Reborn ) is a game set in the very near future of this alternate Hong Kong. One where the supernatural is very real and restless spirits, hungry ghosts and vampires stalk the night vying with mortal agencies, and the demons of Hell try to manipulate the Celestial bureaucracy for their own ends.

Players will take the role of reborn humans (or similar), touched by the supernatural to some greater or lesser degree.
Politics, investigation, horror, and a bit of kung-fu action will all be on the cards (hopefully) as characters try to find their new place in New Hong Kong’s melting pot of high finance and cutting-edge science meets Taoist magic and Occidental occultism.

Welcome to your next life!

9
A Bitter Tide / cancelled game 20/05/14
« on: May 19, 2014, 08:42:58 PM »
Sorry guys, no game tomorrow night.

..my better half is away so I have to pretend to be an adult for a couple of days!  ;D

Pass this on to anyone you see who doesn't check the forum regularly please.

10
A Bitter Tide / Cancelled game 4/2/14
« on: February 03, 2014, 09:54:03 PM »
Sorry guys I'm full of flu at mo so won't be running tomorrow night. :(

11
A Bitter Tide / The Black Moba (IC chat)
« on: October 23, 2013, 09:25:00 AM »
Port Broke... Ramshackle timber buildings pressed too close together over wagon-rutted, muddy streets.

Each plank and beam stained with grime and splattered with dirt, the combination of poor construction materials, salt air and regular heavy rainfalls, couples with humid heat to encourage the decay and rot of that is evident everywhere.

Grime and decay that rubs off on its denizens too... Once fine silks or elegant cut of clothing marked by damp and rot, and stained with sweat, mud and other substances best not examined too closely. Poor diet, hygiene and prevalent disease marks face and flesh, brushing features with all manner of unusual pox.

Still for all the damp and rot there is brightness.. for gold does not lose its lustre and gems retain their sparkle. The riches of new Raphaelia and  trade ships calling for supplies on the long journey round the cape has brought wealth plainly evident, and the expectation of long weeks at sea makes sailors keen to spend it on transient pleasures.

The long curved dock front is awash with taverns, whorehouses and cheap flops, and as the sun sets explodes with raucous life.
Dark skinned 'natives' plying unusual foods and medicines, the painted faces of whores covering pock marked features with a promise of momentary pleasure, hawkers offering all manner of goods at 'best not ask the source' prices, and revellers aplenty spilling out from every alehouse door.

In the centre of all this squats a wide two storey building, patched and faded plaster shows it was once a fine building, but now its rot crumbled timbers give it the appearance of an old man leaning on newly added supports against the buildings to either side lest he should tumble drunkenly into the harbour.

A sign hangs illuminated by a lamp.. squinting just right reveals a picture of some huge black sea monster swallowing a ship whole. The Black Moba.. oldest and largest of Broke's Inns.

Through the main door is a wide bar-room, roof stained with pipe smoke and the guttering of fish oil lamps and floor blackened with years of unnameable substances, the tables and woodwork are nevertheless a soft polished brown and the fixtures show signs of care.

A score of bar staff and serving hands deal with the demands of a room is filled with that same odd air of almost-madness that seems to take hold of the revellers each night. Four thickset toughs armed with iron studded cudgels and heavy dirks ensure that when revelry turns to violence it is quickly expelled onto the wharf...

12

Click for enlarged view

Edit: Update to latest version

13
Captain Aran cursed the foul weather and his useless crew once again as the ship lurched and sent his goblet scattering across the maps on his desk. “Lunus!” he bellowed, and a moment later the door to the great cabin opened to reveal the olive face of his cabin boy “Have the crew all been washed overboard and been replaced with Phoca on the wheel?”.

Aran stood and stalked over to the door whilst Lunus brow furrowed in concentration as he tried to fathom an answer to his nonsensical question. “Never mind boy.. Just clear up this mess, and make sure you dry out the charts properly, they’re worth ten times the price of your miserable hide.” Lunus nodded and hurried past as the Captain made his way to the deck.

“Good Morning Captain!” exclaimed Yohn in bright tones as Aran walked with rolling gait to the wheel. The captain just snorted at his first mates greeting. After a few minutes standing watching the crew about their business hauling the sheets in an effort to control the sails under the strong winds they were running he turned and looked at Yohn. Without looking the first mate smiled his ‘slightly too wide’ smile at the captains’ attention and turned the wheel a point to starboard... “I just like it when were flying” he said to Aran’s unspoken comment.
“hmph... I thought you half-daemon Pyraxians were supposed to be afraid of water!” he muttered in response.

“oh..” said Yohn “I am captain.. I would wither in a moment at the slightest touch, that’s why I try so hard to keep the good boards of the Shy Maiden beneath me, and why she, for her love of me, responds so well to my touch!”
The ship lurched again as it caught a wave broadside, sending spray arcing across the decks and drenching Aran and Yohn equally. “Liar!” laughed the captain, but whatever Yohn’s retort might have been was interrupted by a shout from high up on the Jak-perch.. “Land-ho!”.

Aran walked briskly to the port-side rail, It’d had been a long voyage this trip. Contrary winds straight off out of Nostapyrax had forced nearly a week’s sail instead of two days across the Gulf of Londis to Alfaen.
Then poor trading in the Capital of Pelosia had forced him to take on extra passengers for the long trip south. Two weeks South-southeast skirting the gulfs warm but contrary tides and the more powerful surge of the Faric ocean then they’d sighted the rock and reef guarded coast of the great Shurisak peninsula. The occasional mast stuck up at low tide like a warning finger to remind all of the dangers of trying to approach the lush jungle-choked lands beyond.
So, when they finally made a bearing due South away from the Cape of storms for the three day crossing towards the Leonis Archipelago, he was running nearly a fortnight behind schedule.

From down on the deck he could only just make out the tip of a low mountain nudging over the horizon, but it was in the expected place for Solace Island.. if he’d got his sums right. “You see Welcome bay yet?” he bellowed up to the lookout. “Aye, Captain.. I can see the smoke and stink rising into the air from here!” came the lookouts cheeky response.

For the first time on the long voyage the captain allowed himself a small smile, and he walked to the rail to look down over the small knot of sorry looking passengers that had congregated near the capstan.

“Right you bunch o landlubbers, ner-do-wells and unfortunates. We’re about two hours away from Port Broke, and two hours and one minute from me discharging my responsibility to you. I suggest you pack what you’ve brought, clean the puke from your shirts and make sure you’ve a weapon to hand when you disembark.. Chances are half of you’ll be dead before the weeks out, most of the rest will be living a nightmare worse than whatever horror it is you think your escaping!”

He grinned at the ashen expressions below before continuing, “But there might just be one of you sorry excuses that’s got the stomach, skill and luck to climb to the top of that pile of filth and make something of yourselves.. and well, if that’s the case, then all I ask is you remember old Captain Aran when you’re looking for someone to carry you and your riches back to civilisation again!”

14
General Roleplaying / Orbis RPG on facebook
« on: July 03, 2013, 08:39:49 AM »
new page link for orbis RPG on Facebook:
facebook.com/Orbis.RPGame

For those who've already been and liked it, sorry that you're being bombarded by this now!!  ;D


15
Things I don't want / sun brolly and a chair
« on: July 01, 2013, 07:38:55 AM »
First dibs to hugsies before I freecycle.

Any one want a sun brolly - yellow with a fence paint splat but otherwise fine..


or a cruise ship style deck chair thing - weathered and could do with a sand and oil but is perfectly serviceable even without.

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